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Solved: 06-16-2022, 06:52 PM super weird behaviour of iQue Paper Mario on emulators
#1
Solved: 06-16-2022, 06:52 PM
1. This is the comparison of iQue PM64 on PJ64 legacy and DaedalusX64 for 3DS after selecting a save file
[Image: WIN_20220511_16_21_25_Pro.jpg?width=1735&height=976]
For DaedalusX64: correct intro scene
[Image: unknown.png?width=1134&height=976]
for pj64 4.0.0:incorrectly starts in goomba village
[Image: unknown.png?width=1122&height=976]
for pj64 legacy 1.6.2 : incorrectly starts in goomba village

2.This is the comparison of iQue PM64 on PJ64 legacy and DaedalusX64 for 3DS after Mario dies in battle
[Image: WIN_20220511_16_37_28_Pro.jpg]
note that none of the emulators creates save file document. After reloading the game, everything gets back to the first comparison case

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mupen64p: after loading the game, selecting a save file, it starts in the wrong place like PJ64

and if I use the "die in battle method", and select a save file, it starts in the correct intro scene
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#2
There is a new emulator called "areas" (

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) and before version 124, it would boot Paper Mario US version in goomba village, just like ique version on pj64. After version 124, it introduced a fix called "
  • Nintendo 64: Better Flash Ram support; Fixes Majora's Mask, Paper Mario, Derby Stallion 64 [jeltaqq]
"
It makes PM64 US boot in correct intro scene, but ique PM64 still boots in goomba village
[Image: unknown.png]
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#3
issue resolved with save fix patch


Attached Files
.mp4   PAPER MARIO (U) - Project64 Legacy - 1.6.2 Alpha 2022-06-21 07-46-48.mp4 (Size: 5.56 MB / Downloads: 16)
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