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The Legend of Zelda - Maj...
Forum: Cheat Database Related
Last Post: Gent
04-01-2023, 12:32 PM
» Replies: 0
» Views: 431
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Public Releases from 1.3 ...
Forum: Previous Public Releases
Last Post: Gent
01-15-2023, 01:13 PM
» Replies: 0
» Views: 735
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Project64 1.6 Files
Forum: Project64 1.6 Public Downloads
Last Post: Gent
01-15-2023, 01:12 PM
» Replies: 0
» Views: 877
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Project64 Legacy - 1.6.2 ...
Forum: Project64 Legacy - 1.6.2 (Alpha)
Last Post: Gent
01-15-2023, 12:58 PM
» Replies: 0
» Views: 1,024
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Sub context screenshot
Forum: Project 64 1.6.x Dev
Last Post: NES_Player4Life
12-06-2022, 02:02 AM
» Replies: 0
» Views: 572
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Space Invaders (U) [!]
Forum: Cheat Database Related
Last Post: NES_Player4Life
09-23-2022, 05:30 AM
» Replies: 1
» Views: 2,824
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Window position problem w...
Forum: Application
Last Post: ToKu
08-29-2022, 10:55 AM
» Replies: 3
» Views: 1,382
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Legacy New Extension File...
Forum: Project 64 1.6.x Dev
Last Post: Gent
08-28-2022, 10:43 PM
» Replies: 11
» Views: 7,185
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super weird behaviour of ...
Forum: Project 64 1.6.x Dev
Last Post: Darthkoopa
06-21-2022, 11:50 AM
» Replies: 2
» Views: 1,704
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Available Language files
Forum: Project64 Language FIles
Last Post: Gent
06-08-2022, 10:59 AM
» Replies: 0
» Views: 624
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Sub context screenshot |
Posted by: NES_Player4Life - 12-06-2022, 02:02 AM - Forum: Project 64 1.6.x Dev
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Working on a texture pack this evening using HighResEaser and although the script is great it relies on a screenshot to read the positions of textures.
This is great for full-screen textures however there are also smaller areas that I am currently working on; see attached.
Quesgestion is this, is there a way to add an option where a user can define an area on-screen where a screenshot can be snapped from?
[To see links please register here]
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Window position problem with moving the taskbar left side. |
Posted by: ToKu - 08-25-2022, 10:56 AM - Forum: Application
- Replies (3)
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Hello,
I use the Windows taskbar left side, the Window position is wrong in the game.
It is the value of "Main Left" stored in the Project64.apps file.
Reproduction Procedure
- Run the any games.
- Exit PJ64 while game is running. (Exit or click X on top right)
Thank you.
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Activation Email Issues |
Posted by: Gent - 06-07-2022, 03:08 PM - Forum: General Discussion
- No Replies
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If you have signed up and for some reason are still waiting on an Activation Email, Please you the option [To see links please register here] .
Make sure you check your email clients Spam folder just in case.
If you still do not receive an activation email, please visit us on our [To see links please register here] & let us know about your issues.
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Watchpoints |
Posted by: Parasyte - 05-24-2022, 11:22 PM - Forum: Cheat Development
- No Replies
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I added support for watchpoints (aka read/write breakpoints). The UI is pretty scuffed. I decided to reuse what was already there for instruction breakpoints. Some future improvements would be integrating with the memory viewer ... And turning it into a memory editor.
[To see links please register here]
`xrw` flags are shown in the breakpoints list for convenience. These are shorthand for `eXecute`, `Read`, and `Write`.
Known limitations:- Only supports exact matches on virtual addresses. Will not trigger when the lsb is written and you are waiting for writes to a word-aligned address.
- Only triggers on CPU memory access; DMA will not trigger any watchpoints.
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