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Input plugin selection
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Points

  1. The input plugin interfaces with the core of the emulator (it is independant of other plugins)
  2. The input plugin is responsible for handling input (obviously), but also optionally MemPak (depending on plugin capability and configuration) and any other type of N64 controller accessory such as the Transfer Pak or Voice Pak.

Open the configuration dialogue of the current input plugin from the Options menu.

Choose a non-default input plugin if:

  • you want mouse support
  • you want "rapid fire" etc. capabilities, Macros etc.
  • you want modifier capability (analogue movement emulation etc.)
  • you want better control over e.g. range and threshold values
  • you want Force Feedback support
  • you want direct support for Rumble Pak, Transfer Pak or Memory Pak*

Assuming all those capabilties are available in another plugin.

*at the time of writing, only available for the Adaptoid and with N-Rage's input plugin or the Adaptoid plugin.

 
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